Im getting "Failed to start Bepinex"
This is the log:
System.TypeInitializationException: The type initializer for 'BepInEx.Preloader.RuntimeFixes.HarmonyBackendFix' threw an exception.
---> System.UnauthorizedAccessException: Access to the path 'D:\My folder\studeh sheet\Fna night 1.8\imp pics\Fab_Nights_at_Frennis_ARCADE_mode_v0.2.7XX\FAPNAF ARCADE v0.2.7XX\BepInEx\config\BepInEx.cfg' is denied.
at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
at BepInEx.Configuration.ConfigFile.Save() in /home/runner/work/BepInEx/BepInEx/BepInEx.Core/Configuration/ConfigFile.cs:line 312
at BepInEx.Configuration.ConfigFile.Bind[T](ConfigDefinition configDefinition, T defaultValue, ConfigDescription configDescription) in /home/runner/work/BepInEx/BepInEx/BepInEx.Core/Configuration/ConfigFile.cs:line 455
at BepInEx.Configuration.ConfigFile.Bind[T](String section, String key, T defaultValue, String description) in /home/runner/work/BepInEx/BepInEx/BepInEx.Core/Configuration/ConfigFile.cs:line 488
at BepInEx.Preloader.RuntimeFixes.HarmonyBackendFix..cctor() in /home/runner/work/BepInEx/BepInEx/BepInEx.Preloader.Core/RuntimeFixes/HarmonyBackendFix.cs:line 9
--- End of inner exception stack trace ---
at BepInEx.Preloader.RuntimeFixes.HarmonyBackendFix.Initialize() in /home/runner/work/BepInEx/BepInEx/BepInEx.Preloader.Core/RuntimeFixes/HarmonyBackendFix.cs:line 17
at BepInEx.Unity.IL2CPP.Preloader.Run() in /home/runner/work/BepInEx/BepInEx/Runtimes/Unity/BepInEx.Unity.IL2CPP/Preloader.cs:line 28
at BepInEx.Unity.IL2CPP.UnityPreloaderRunner.PreloaderMain() in /home/runner/work/BepInEx/BepInEx/Runtimes/Unity/BepInEx.Unity.IL2CPP/UnityPreloadRunner.cs:line 29
at Doorstop.Entrypoint.Start() in /home/runner/work/BepInEx/BepInEx/Runtimes/Unity/BepInEx.Unity.IL2CPP/DoorstopEntrypoint.cs:line 39